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The Sewer

This was the second and final scene I created for my senior portfolio.

I modeled everything with in Maya while using Substance Painter to create the textures. As for the rendering and the lighting, it was all done in Unreal Engine. This was the second time using Unreal Engine but it was really fun to use a new program and to see what comes out of it! There are some really useful tools that I have used; mainly the decals!

I will say overall this was a really fun build, and I am very proud of myself for how it came out!