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Eddie Texturing

Using the Eddie model, I went through and created textures for him. I gave him a retro gumball machine theme while making him look like it was abandoned. Using Alphas and Normals to leave markings around it such as scratches and cracks in the glass. I also created an Alpha that would create dents. From certain angles, you are able to see them, mainly on the body of the bot! The dirt and rust also help show off the dents and give it more of an old abandoned bot!
I used Maya to model the coin slot, Substance for the texturing, and Unity for the turntable!

Angle 1

Angle 1

Angle 2

Angle 2

Angle 3

Angle 3

Eddie Turntable