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Underwater Castle

I was a part of a small group of 3 to create a small environment scene. The theme we chose was Underwater.

I was in charge of 3D modeling, texturing my models, as well as creating some minor VFX for the scene. I 3D modeled the pirate ship, the broken pieces of a pirate ship, building pieces for the Castle all in Maya. I created any necessary textures that could be used in Substance 3D Sampler for the walls while texturing the rest in Substance 3D Painter.

In Unreal I set up the water as well as any Niagara Systems needed for the bubbles, along with the fishes and shark that were modeled and textured by Christian. I also went ahead and animated the texture for the fishes to give it a bit more realism during the swim motion. Christian and I also teamed up and made a poster for our scene!

Our lead for the group put together everything we created and I helped edit the video using Premiere! Overall this was a fun project and I had a blast working with my teammates to create this environment!

Poster

Poster

Video

Castle in the Background

Castle in the Background

Ship View

Ship View

Ship Yard

Ship Yard

Main Castle View

Main Castle View

Brick

Brick

Corroded Brick

Corroded Brick

Mossy Brick

Mossy Brick

Cracked Brick

Cracked Brick

Wireframe Tower Bridge and Bridges

Wireframe Tower Bridge and Bridges

Wireframe of Wall Design 1

Wireframe of Wall Design 1

Wireframe of Wall Design 2

Wireframe of Wall Design 2

Wireframe of Tower, Dome 1, and Dome 2

Wireframe of Tower, Dome 1, and Dome 2

Wire Frame of the Ship Pieces

Wire Frame of the Ship Pieces

Fish and Shark Niagara System

Bubble Niagara System

Animated Texture for Fish 1

Animated Texture for Fish 1

Animated Texture for Fish 2

Animated Texture for Fish 2

Broken Ship Piece

Broken Ship Piece

Main Ship

Main Ship