I was a part of a small group of 3 to create a small environment scene. The theme we chose was Underwater.
I was in charge of 3D modeling, texturing my models, as well as creating some minor VFX for the scene. I 3D modeled the pirate ship, the broken pieces of a pirate ship, building pieces for the Castle all in Maya. I created any necessary textures that could be used in Substance 3D Sampler for the walls while texturing the rest in Substance 3D Painter.
In Unreal I set up the water as well as any Niagara Systems needed for the bubbles, along with the fishes and shark that were modeled and textured by Christian. I also went ahead and animated the texture for the fishes to give it a bit more realism during the swim motion. Christian and I also teamed up and made a poster for our scene!
Our lead for the group put together everything we created and I helped edit the video using Premiere! Overall this was a fun project and I had a blast working with my teammates to create this environment!
Video
Fish and Shark Niagara System
Bubble Niagara System