Website powered by

Party Room

A bit of a recreation of my past project with the Birthday Party room! I wanted to play with making textures and using a little VFX in Unreal Engine.

I modeled the scene and props in Maya, created 2 textures in Substance Designer (Watermelon and Sprinkles), and did the rest in Substance Painter. Moving everything to Unreal Engine, I used the Niagara System Confetti Burst to make a couple of bursts of confetti! I also used Path Tracing for the rendered screenshots!

Straightforward scene with textures that could be improved down the line, mainly by adding seeds to the watermelon texture! I think that would be a nice touch!

Fruit Bowl

Fruit Bowl

Balloons and Distant shot of Side Table

Balloons and Distant shot of Side Table

Pizza!

Pizza!

Side Table and Presents

Side Table and Presents

Sweet Treats!

Sweet Treats!

Scene Wire Frame 1

Scene Wire Frame 1

Scene Wire Frame 2

Scene Wire Frame 2

Wire Frame Walls, Floor, and Ceiling

Wire Frame Walls, Floor, and Ceiling

Wire Frame Table, Table Cloth, Curtains, and Curtain Rods

Wire Frame Table, Table Cloth, Curtains, and Curtain Rods

Wire Frame Presents, Happy Birthday Sign, Balloon, Plate, Side Table

Wire Frame Presents, Happy Birthday Sign, Balloon, Plate, Side Table

Wire Frame Soda Bottle, Pizza Boxes (Open and Closed), Pizza, Soda Can, Cup, Cup Stack

Wire Frame Soda Bottle, Pizza Boxes (Open and Closed), Pizza, Soda Can, Cup, Cup Stack

Wire Frame Punch Bowl, Ladle, Ice Cube, Party Mix Bowl, Cupcake, Candy Bowl, Fruit Bowl

Wire Frame Punch Bowl, Ladle, Ice Cube, Party Mix Bowl, Cupcake, Candy Bowl, Fruit Bowl

Sprinkles Base Texture in Designer

Sprinkles Base Texture in Designer

Watermelon Base Texture in Designer

Watermelon Base Texture in Designer

Niagara System using Confetti Burst

Niagara System using Confetti Burst

Quick Fly Through